Блог
05.11.2012 03:37
На этой неделе скидки распространяются на следующие игры:
Killing Floor — скидка 15%
Dystopia — скидка 25%
Team Fortress Classic — скидка 35%
• • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • 02.11.2012 22:49
Source Engine Changes (TF2, DoD:S, HL2:DM)
Team Fortress 2
• • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • 02.11.2012 22:48
- Fixed missing and incorrect music being played in the L4D1 campaigns
- Swamp Fever - The Swamp: Added additional self-terminating survivor-only blockers to the areas above the airplane wreckage to prevent players from skipping the airplane event. These blockers are killed once the airplane door is opened.
- Cold Stream South Pine Stream: Added a small blocker next to a crate near the military truck near mid-level to resolve a minor stuck spot.
- Fixed controller navigation in mutation menus
• • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • 31.10.2012 17:59
[ MINOR FIXES ]
- GOTV relays now support up to 255 spectators per relay.
- Fixed a crash when connecting to a GOTV relay.
- Fixed tv_relaypassword.
- Added GOTV viewer count to the scoreboard.
- Improved highlighting of selected player for spectator.
- Fixed call vote panel showing an uninitialized button in some cases.
• • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • 29.10.2012 03:04
На этой неделе скидки распространяются на следующие игры:
Left 4 Dead 2 — скидка 15%
Left 4 Dead — скидка 25%
CSPromod — скидка 35%
• • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • 28.10.2012 17:33
Source Engine Changes (TF2, DoD:S, HL2:DM)
Team Fortress 2
• • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • 27.10.2012 16:50
Source Engine Changes (TF2, DoD:S, HL2:DM)
Team Fortress 2
• • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • 26.10.2012 16:26
[ SPECTATING ]
- Resurrected SourceTV as 'GOTV.'
- Added a map overview that displays players, events, grenade detonations, etc. Can be drawn on in a select-able colored pen when spectating or if the "sv_competitive_official_5v5" convar is set to 1 on the server or if the client convar "mapoverview_allow_client_draw" is set on the client (drawings are not currently networked to other players).
- Added free camera to spectator modes cycle.
clamped hud_scaling to 0.95.
- Added convar 'cl_spec_show_bindings' that toggles the visibility of the spectator key bindings.
- Added spectator ability to toggle competitive scoreboard player data using the 'drop' command.
- Extended team clan name support to the Team Select Screen. To use team clan name, all humans should match their Team name in Games->Settings, or the server admin can use the 'mp_teamname_1' and 'mp_teamname_2 convars.'
- After halftime, teams no longer switch sides visually on the spectator screen, they now stay where they are and the team colors switch instead.
- Created a server convar that lets you swap the default player side position manually (CTs on right and T's on left) called mp_spec_swapplayersides.
- Made the hotkey that's assigned to jump to a player not change after half-time.
- You can now display a country flag next to your custom team name on the spectator scoreboard by setting "mp_teamflag_1/2" to ISO Alpha-2 country code of the country you want to display.
[ CLASSIC COMPETITIVE ]
- Introduced "Skill Groups", the new Skill Group emblems are now visible in the main menu and at the end of a competitive match. A players' Skill Group will be displayed after they achieve at least 10 competitive match wins.
- Reworked conditions of valid match leaving: A vote to concede becomes available to the team that lost a player. Otherwise the match continues.
- Number of players searching for a competitive match will display number of players compatible with the game type selected by player, for example players searching for "Dust II" will see a number of players searching for "Dust II" + "Defuse Mission", players searching for "Defuse Mission" will see sum of all players searching for "Defuse Mission" or any specific defuse map, and so on.
- Estimated wait time for a competitive match now more accurately displays wait time based on the game type selected by player.
[ SERVER ADMINISTRATION ]
- Added Save/Restore of match state.
- Added convar 'mp_backup_round_file [fileprefix]' -- If set then server will save all played rounds information to files with this prefix. Backup file contains players information like KDA, MVPs, cash, kevlar, helmet, defuse kit, weapons and grenades and match score for first and second halves. In a case of a tournament server crash backup file can be loaded using ' mp_backup_restore_load_file'. The default is 'backup'
- Added convar 'mp_backup_round_file_last' -- Every time a backup file is written the value of this convar gets updated to hold the name of the backup file.
-Added concommand 'mp_backup_restore_list_files [number]' -- Lists recent backup round files matching the prefix, most recent files first, accepts a numeric parameter to limit the number of files displayed (default 5).
- Added concommand 'mp_backup_restore_load_file [filename]' -- Loads the specified backup file and applies players information like KDA, MVPs, cash, kevlar, helmet, defuse kit, weapons and grenades; sets the match score for first and second half and starts next round.
- Added convar 'mp_backup_round_file_pattern,' that defines the pattern for naming backup files using tokens. Example: %prefix%_%date%_%time%_%team1%_%team2%_%map%_round%round%_score_%score1%_%score2%.txt. The default pattern results in 'backup_roundNN.txt'
- Whitelisted 'mp_logdetail' convar.
- Added convar 'sv_damage_print_enable', that determines whether damage given and received is visible in the console after a player is killed.
- Added 'cl_bobcycle' to 'sv_competitive_minspec'. It's now restricted to the defauklt 0.98 on servers that have 'sv_competitive_minspec' enabled.
- Made all server cash_ convars notify players when they are changed.
- Servers running with sv_pausable 1 will now correctly display 'server paused' UI element on clients when server is paused using 'pause' command.
- Added mp_spectators_max convar to control how many spectators are allowed in a match.
- Added convar mp_halftime_pausetimer that will indefinitely pause the halftime timer.
- Added convar mp_warmup_pausetimer that will pause the warmup period indefinitely. *Warmup periods shorter than 6 seconds cannot be paused.
[ PERFORMANCE ]
- Performance improvements for users running on AMD systems.
- Fixed a major performance problem for users running Bitdefender antivirus software.
[ BUG FIXES ]
- Fixed two crashes that could happen if you were on a team and went to spectator team.
- Fixed the timer display on the hud still showing even when the bomb was planted.
- Fixed avatar scaling issues on the spectator hud as well as the issues that would place the player slot avatars offset some distance from where they should be.
- Made some adjustments to the specttor UI and regular hud to account for hud_scaling set really high.
Fixed a really bad bug where going from the lobby to a game could prevent players from having input. This would result in not being able to select a team or move around.
- Changed flashbang visual effect in Spectator mode so that it is updated when the target changes.
• • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • 26.10.2012 16:25
- New achievement: "Good Guy Nick - Plays games with free weekend players and helps them survive a campaign".
• • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • 21.10.2012 23:54
На этой неделе скидки распространяются на следующие игры:
Ace of Spades — скидка 25%
Sven Co-op — скидка 35%
INSURGENCY: Modern Infantry Combat — скидка 45%
• • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • •
Скидки с 5 по 11 ноября 2012 года
Предлагаем Вашему вниманию скидки на хостинг игровых серверов. При заказе или продлении хостинга игрового сервера на срок от трех месяцев, Вам будет предложена существенная скидка.На этой неделе скидки распространяются на следующие игры:
Killing Floor — скидка 15%
Dystopia — скидка 25%
Team Fortress Classic — скидка 35%
• • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • 02.11.2012 22:49
Team Fortress 2, Day of Defeat: Source and HL2: DM Updates Released
Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:Source Engine Changes (TF2, DoD:S, HL2:DM)
- Fixed a bug that was causing intermittent lag spikes for Linux dedicated servers
- Fixed a crash while command-tabing on Mac in fullscreen
- Fixed not running on Mac OSX 10.5.8
Team Fortress 2
- MERASMUS! has leveled up at WizardCon!
- "The Skull Island Topper" now tracks the highest level of Merasmus the owner has helped defeat
- Increased Engineer, Scout, Pyro and Heavy damage against Merasmus
- Increased Soldier and Demoman damage against Merasmus while he is in hiding
- Saxxy Awards submissions are now being accepted for the Replay category via the in-game YouTube™ uploader
- Fixed the Heavy not playing the correct audio when equipping all of the Grand Duchess items
- Fixed the Grand Duchess items not being groupped as an item set
- Fixed a bug that allowed spells to be applied to base items
- Added zombie character images and a new Halloween background for the main menu
- Beta version of new item import tool, available in game in the Steam Workshop submission process
- Fixed Mann vs. Machine robots not taunting when they level up while carrying the bomb
- Updated the health bar for Merasmus and Monoculus
- Added more credits to Caliginous Caper, Wave 666
• • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • 02.11.2012 22:48
Left 4 Dead 2 - Update
- Fixed the game and tools not launching on machines with 16+ CPUs.- Fixed missing and incorrect music being played in the L4D1 campaigns
- Swamp Fever - The Swamp: Added additional self-terminating survivor-only blockers to the areas above the airplane wreckage to prevent players from skipping the airplane event. These blockers are killed once the airplane door is opened.
- Cold Stream South Pine Stream: Added a small blocker next to a crate near the military truck near mid-level to resolve a minor stuck spot.
- Fixed controller navigation in mutation menus
• • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • 31.10.2012 17:59
Counter-Strike: Global Offensive Update Released
Release Notes for 10/30/2012[ MINOR FIXES ]
- GOTV relays now support up to 255 spectators per relay.
- Fixed a crash when connecting to a GOTV relay.
- Fixed tv_relaypassword.
- Added GOTV viewer count to the scoreboard.
- Improved highlighting of selected player for spectator.
- Fixed call vote panel showing an uninitialized button in some cases.
• • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • 29.10.2012 03:04
Скидки с 29 октября по 4 ноября 2012 года
Предлагаем Вашему вниманию скидки на хостинг игровых серверов. При заказе или продлении хостинга игрового сервера на срок от трех месяцев, Вам будет предложена существенная скидка.На этой неделе скидки распространяются на следующие игры:
Left 4 Dead 2 — скидка 15%
Left 4 Dead — скидка 25%
CSPromod — скидка 35%
• • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • 28.10.2012 17:33
Team Fortress 2, Day of Defeat: Source and HL2: DM Updates Released
Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:Source Engine Changes (TF2, DoD:S, HL2:DM)
- Fixed a regression in the Mac's minimum system check
Team Fortress 2
- Added new audio lines for Merasmus to use when he attacks
- Fixed a Linux dedicated server crash related to Mann vs. Machine mode
• • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • 27.10.2012 16:50
Team Fortress 2, Day of Defeat: Source and HL2: DM Updates Released
Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:Source Engine Changes (TF2, DoD:S, HL2:DM)
- Added mat_viewportupscale and mat_viewportscale to enable rendering the world at a reduced resolution. ("mat_viewportupscale 1" and "mat_viewportscale 0.5" will downscale world rendering by 50%.)
- Added a new convar mp_mapcycle_empty_timeout_seconds to trigger a changelevel when the server is empty
- Added positional audio support for Mumble clients
- Fixed a bug that prevented consecutive clicks on scrollbar buttons
- Performance and stability improvements
Team Fortress 2
- Scream Fortress Event 2012
- Fixed a bug where buildings would be invisible during their setup time
- Mann vs. Machine
- Added the map Mvm_coaltown_event with a special Halloween mission
- Fixed a bug where players money would not be set properly when restoring a checkpoint
- Fixed server crash on vote to restart mission
• • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • 26.10.2012 16:26
Counter-Strike: Global Offensive Update Released
Release Notes for 10/25/2012[ SPECTATING ]
- Resurrected SourceTV as 'GOTV.'
- Added a map overview that displays players, events, grenade detonations, etc. Can be drawn on in a select-able colored pen when spectating or if the "sv_competitive_official_5v5" convar is set to 1 on the server or if the client convar "mapoverview_allow_client_draw" is set on the client (drawings are not currently networked to other players).
- Added free camera to spectator modes cycle.
clamped hud_scaling to 0.95.
- Added convar 'cl_spec_show_bindings' that toggles the visibility of the spectator key bindings.
- Added spectator ability to toggle competitive scoreboard player data using the 'drop' command.
- Extended team clan name support to the Team Select Screen. To use team clan name, all humans should match their Team name in Games->Settings, or the server admin can use the 'mp_teamname_1' and 'mp_teamname_2 convars.'
- After halftime, teams no longer switch sides visually on the spectator screen, they now stay where they are and the team colors switch instead.
- Created a server convar that lets you swap the default player side position manually (CTs on right and T's on left) called mp_spec_swapplayersides.
- Made the hotkey that's assigned to jump to a player not change after half-time.
- You can now display a country flag next to your custom team name on the spectator scoreboard by setting "mp_teamflag_1/2" to ISO Alpha-2 country code of the country you want to display.
[ CLASSIC COMPETITIVE ]
- Introduced "Skill Groups", the new Skill Group emblems are now visible in the main menu and at the end of a competitive match. A players' Skill Group will be displayed after they achieve at least 10 competitive match wins.
- Reworked conditions of valid match leaving: A vote to concede becomes available to the team that lost a player. Otherwise the match continues.
- Number of players searching for a competitive match will display number of players compatible with the game type selected by player, for example players searching for "Dust II" will see a number of players searching for "Dust II" + "Defuse Mission", players searching for "Defuse Mission" will see sum of all players searching for "Defuse Mission" or any specific defuse map, and so on.
- Estimated wait time for a competitive match now more accurately displays wait time based on the game type selected by player.
[ SERVER ADMINISTRATION ]
- Added Save/Restore of match state.
- Added convar 'mp_backup_round_file [fileprefix]' -- If set then server will save all played rounds information to files with this prefix. Backup file contains players information like KDA, MVPs, cash, kevlar, helmet, defuse kit, weapons and grenades and match score for first and second halves. In a case of a tournament server crash backup file can be loaded using ' mp_backup_restore_load_file'. The default is 'backup'
- Added convar 'mp_backup_round_file_last' -- Every time a backup file is written the value of this convar gets updated to hold the name of the backup file.
-Added concommand 'mp_backup_restore_list_files [number]' -- Lists recent backup round files matching the prefix, most recent files first, accepts a numeric parameter to limit the number of files displayed (default 5).
- Added concommand 'mp_backup_restore_load_file [filename]' -- Loads the specified backup file and applies players information like KDA, MVPs, cash, kevlar, helmet, defuse kit, weapons and grenades; sets the match score for first and second half and starts next round.
- Added convar 'mp_backup_round_file_pattern,' that defines the pattern for naming backup files using tokens. Example: %prefix%_%date%_%time%_%team1%_%team2%_%map%_round%round%_score_%score1%_%score2%.txt. The default pattern results in 'backup_roundNN.txt'
- Whitelisted 'mp_logdetail' convar.
- Added convar 'sv_damage_print_enable', that determines whether damage given and received is visible in the console after a player is killed.
- Added 'cl_bobcycle' to 'sv_competitive_minspec'. It's now restricted to the defauklt 0.98 on servers that have 'sv_competitive_minspec' enabled.
- Made all server cash_ convars notify players when they are changed.
- Servers running with sv_pausable 1 will now correctly display 'server paused' UI element on clients when server is paused using 'pause' command.
- Added mp_spectators_max convar to control how many spectators are allowed in a match.
- Added convar mp_halftime_pausetimer that will indefinitely pause the halftime timer.
- Added convar mp_warmup_pausetimer that will pause the warmup period indefinitely. *Warmup periods shorter than 6 seconds cannot be paused.
[ PERFORMANCE ]
- Performance improvements for users running on AMD systems.
- Fixed a major performance problem for users running Bitdefender antivirus software.
[ BUG FIXES ]
- Fixed two crashes that could happen if you were on a team and went to spectator team.
- Fixed the timer display on the hud still showing even when the bomb was planted.
- Fixed avatar scaling issues on the spectator hud as well as the issues that would place the player slot avatars offset some distance from where they should be.
- Made some adjustments to the specttor UI and regular hud to account for hud_scaling set really high.
Fixed a really bad bug where going from the lobby to a game could prevent players from having input. This would result in not being able to select a team or move around.
- Changed flashbang visual effect in Spectator mode so that it is updated when the target changes.
• • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • 26.10.2012 16:25
Left 4 Dead 2 - Update Released
- Fixed fire from incendiary ammo re-igniting itself and never burning out.- New achievement: "Good Guy Nick - Plays games with free weekend players and helps them survive a campaign".
• • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • 21.10.2012 23:54
Скидки с 22 по 28 октября 2012 года
Предлагаем Вашему вниманию скидки на хостинг игровых серверов. При заказе или продлении хостинга игрового сервера на срок от трех месяцев, Вам будет предложена существенная скидка.На этой неделе скидки распространяются на следующие игры:
Ace of Spades — скидка 25%
Sven Co-op — скидка 35%
INSURGENCY: Modern Infantry Combat — скидка 45%
• • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • •
Всего записей — 326, показано с 231 по 240